@startuml
sprite $cc [48x48/16] {
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00DFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFFF500
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}


!define FA_CC(_alias) ENTITY(rectangle,black,cc,_alias,FA CC)
!define FA_CC(_alias, _label) ENTITY(rectangle,black,cc,_label, _alias,FA CC)
!define FA_CC(_alias, _label, _shape) ENTITY(_shape,black,cc,_label, _alias,FA CC)
!define FA_CC(_alias, _label, _shape, _color) ENTITY(_shape,_color,cc,_label, _alias,FA CC)
skinparam folderBackgroundColor<<FA CC>> White
@enduml